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Post by Avvy on Sept 11, 2013 9:36:31 GMT -5
Hey all. I am thinking about some different ideas for helping make the server better as I upgrade it. So I would like some player input on the ideas.
Housing : I would still like to have player housing available in the game but I think it needs to be worked for. Since the plan is to make all doors lead to something my thought is that a player finds an interior they like and start to work on holding that spot (fortify it with resources found, furnish it through RP, fix it up.) This gives players a small goal and possibly some DM attention (could be small combat events while fotifying it, zombie break ins, etc.)
Persistant chests : we could put these in but they wouldn't work with the randomized gear that will be findable in vaults, only with basic items.
Hunger : different foods provide different nurishment levels, no more one piece of bread makes you never hungry. (This would make food finding and keeping more important)
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